Author Interview: Leif Chappelle’s City of Tigers

Author Interview: Leif Chappelle’s City of Tigers

Geeky & Genki recently got a chance to interview author, game designer and composer Leif Chappelle about the upcoming release of his first novel, City of Tigers. G&G: Thanks for chatting with us! So, the list of excellent game and music projects you’ve been involved in is about as long as my arm. Is writing fiction something you’ve also been doing over the years, or is it more recent? LC: To be truthful, City of Tigers may have been one of the first major writing projects I started on. It’s been something I’ve worked on during the course of many transitions over the past five years. I started working on the ideas and characters for the book around 2009. At that time, I was working as a certification tester at a little company called Nintendo. When I had free time, I’d scribble away on sticky notes about what became the basis for projeksjon. I went on to become a game designer at ArenaNet, which develops Guild Wars 2, an online fantasy MMORPG. I became involved in designing for the story side of things, and am still working there as my day job. My college degree is in music composition, and I’ve managed to write some pieces for the game and several indie projects. I’ve also written for dance choreography, chamber ensembles, and now an actual orchestra thanks to my involvement with ArenaNet. G&G: The Guild Wars 2 music you’ve done is fantastic. Okay… Say we’re in an elevator (and the music in here is terrible). I’m someone who likes reading, and I’m looking for a new book. Pitch City...
G&G Webcomic Pick: Necropolis

G&G Webcomic Pick: Necropolis

The internet has been drooling over Jake Wyatt’s Necropolis since before it was even launched at the end of last month, and for very good reason.   Wyatt has done some noteworthy art in the past, but I think it was the teaser pages for Necropolis –released over the course of a few months– that set the internet abuzz.   The pages featured a sword-wielding character in a setting that seems to marry the unsettling beauty and muted color palette of Nausicaä with the strangeness and intricacy of Moebius’ art.   Yes, please.   It resonated with readers so strongly that there is already not only fan art, but people are cosplaying the main character.   (I’d like to note that it’s just plain cool of Wyatt to kindly provide paper doll sketches with explanations for those asking about costuming.) Necropolis does not have an official website yet – it’s being hosted on Wyatt’s Tumblr, where he’s currently releasing new pages weekly.  As of right now, there are only teasers and three gorgeous pages of prologue, but what little information we have promises an entertaining story concerning long forgotten crumbling empires, restless dead, and a ronin-esque girl known as The Third Sword.*      *ie: Fucking...
G&G Webcomic Pick: Alba

G&G Webcomic Pick: Alba

Welcome to a new feature of Geeky & Genki!  The Non Moving Picture Show will be a recurring feature dedicated to recommending and discussing webcomics we find interesting.  Our first offering is Alba, a horror / surreal webcomic with stellar art of (digital) ink and watercolor washes.  When, within the first three pages of a comic, you find yourself flipping back and forth between pages, saying, “Oh, that’s clever,”  what you have, ladies and gents, is a keeper.  Without spoilering anything, the art is incredibly subtle, and the artist uses that to her advantage.  I recommend experiencing the comic before reading the Info section, which contains a summary of events.  The reader is dropped directly into the middle of the action, but the dialogue is well written and the action is clearly communicated, so we have no trouble filling in the blanks with our own imaginations.    Webcomic wizard John Allison recently pointed out that if each page of your comic requires a paragraph of explanation, you’re not doing it right.  Alba leaves it entirely up to the reader, with the exception of a single word clarification that adds yet another layer to the story. Now is a great time to start reading Alba; the archive is small, and the artist has been on hiatus.  According to the site, pages will begin regularly updating again in mid September, which is almost upon...
Someone spilled their drink.

Someone spilled their drink.

If my cranky childhood swimming instructor is to be believed, these people will all croak in the next few minutes because they’re perpetrating the heinous crime of combining swimming with eating… Or being near water and eating, which was enough to get us yelled at when we were kids.  But seriously, can you think of a more awesome restaurant in which to kick the proverbial bucket?   It not only has a waterfall flowing right through it, but they’re also serving mouth-watering food that makes me want to hop on a plane to the Philippines right now. Follow this link for more pictures and video of this amazing...
Ukiyo-e Heroes – Delicious Reinterpretations of Our Favorite Video Game Characters

Ukiyo-e Heroes – Delicious Reinterpretations of Our Favorite Video Game Characters

If someone out there is making something or being even vaguely creative, there’s a better-than-average chance that I’ll be stupidly excited about it.  When that something is blisteringly awesome in the extreme, I generally flop around in paroxysms of joy for a while before telling everyone I know about it.   I encountered the Ukiyo-e Heroes project being done by Jed Henry and David Bull a while back, and I still haven’t fully recovered. Jed Henry is an illustrator and shameless geek who combined his love of video games with his knowledge of Japanese traditional woodblock prints to create a series of pieces depicting familiar video game characters in a classic Japanese style.   You can tell an immense amount of passion went into this project – the designs are gorgeous, intricate, and, gloriously subtle (if that’s possible) in their interpretations.  The woman in the gold and red scale armor looks familiar, and then suddenly you realize why she has a streak of green paint across her eyes. You’re looking at Samus Aran, battling a cluster of metroids. Or Mario, in a flowing red and blue hakama, faces off against Donkey Kong, who poises, ready to hurl a sake cask. Brilliant stuff. The icing on the already kickass cake is the fact that Henry is collaborating with Tokyo printmaker David Bull to carve woodblocks, and hand print the series.  It’s fascinating to see a master artisan at work, especially doing things in such an ancient method, using traditional tools.  There is a series of videos Bull has made, documenting the carving and printing process of the Ukiyo-e Heroes series, and they’re...