It only took about a year to get the follow up interview with Paul Czege that I mentioned in the last episode. Problem is all on my end, Paul’s really easy to work with. Case in point, this interview. I was completely unprepared, my power cord didn’t work, I had to leave to buy batteries. It was a mess. Paul, and his wife Danielle, were super gracious with me, and hopefully this interview pays dividends on their patience.

Anyway… Paul and I talk about many of his games, what’s wrong with my design skills, and about creating things that are close to you. This podcast is also a bit of follow up to a Jank Cast show I was on a few weeks ago. ( ) After being on that show I was really sad I didn’t think to bring up the Fruitful Void.